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Fusion 6.31 Is Now Available


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#1 Jeff Krebs

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Posted 28 February 2012 - 07:39 PM

Fusion 6.31 is now available.
http://www.eyeonline...loadFusion.aspx


Here's a list of what's new in this build:
  • New Manual and Help system
  • New video training pages
  • Expanded Deep Channels - forward & back vector and disparity
  • Multi-Channel viewer
  • Rotoscoping export (SSF) updated including animation & double polyline
  • RED HDRI Modes and Multi track support
  • Jpeg 2000 loading and saving
  • Vector and disparity loading and saving from EXR files
  • Expanded Fuse scripting and OpenCL 1.2 support
  • Enhancements to Timeline feature set
  • Updated spline controls and shaping
  • Optimization to QuickTime handling
Plus 100's of other features, big and small.

A big thanks and congratulations to the entire eyeon development and product team.

Cheers
Jeff
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#2 SecondMan

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Posted 28 February 2012 - 07:57 PM

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#3 Tilt

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Posted 29 February 2012 - 02:46 AM

congratulations.

It's not being featured prominently, but I think this is awesome: you can customize the menus now (main menu at least)!



#4 Kristof

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Posted 29 February 2012 - 03:20 AM

Seriously? A'ight!!! :) So SecondMan, where's the geek party at?

#5 ChadCapeland

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Posted 29 February 2012 - 11:45 AM

congratulations.

It's not being featured prominently, but I think this is awesome: you can customize the menus now (main menu at least)!


Yes, that's huge, and I also like that you can have individual tools in your flow have their own online help.

#6 ernesttx

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Posted 29 February 2012 - 02:10 PM

How does the multi-channel viewer work? Is that a tool? or options within another tool? Where/how to view the other channels? oh and thanks for update :)

#7 bfloch

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Posted 29 February 2012 - 02:37 PM

How does the multi-channel viewer work? Is that a tool? or options within another tool? Where/how to view the other channels? oh and thanks for update :)

In the viewer click the little arrow next to the channel selection (RGB stripes). If you happen to have any of the Aux/Extra channels set you can now view them. See the ChannelBoolean tool to see which channels are supported. There are a bunch of new ones.

#8 Tilt

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Posted 29 February 2012 - 04:10 PM

I also like the little timeline features. double clicking a marker to jump directly to that frame etc... and of course the fuse API updates, which means I'll soon be publishing versions of my fuses that fully support DoD/RoI.

#9 SecondMan

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Posted 29 February 2012 - 05:35 PM

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#10 Gringo

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Posted 01 March 2012 - 11:29 AM

I especially appreciate these new features:
  • Tool names in input expressions are no longer adjusted when the tool is renamed, if the input is instanced, as this will cause the expressions on the instance parent to get renamed too, eg. when pasting a new instance (fixes the trouble with macros instancing)
  • Various menus are now customisable using Fusion.menus stored in the Profile: path, similar to Fusion.hotkeys.
  • The status bar will show the file path when navigating main Tools\Macro or Scripts main menus.
  • Toggle buttons in multi-button controls now show as ‘pushed’.
  • Changed the order that input and output data types are checked/changed in pipe routers, which might help them keep their output datatype as that of the upstream tool, rather than keeping their input the same as the downstream tool. This should hopefully allow image tools connected to a mask input, via a pipe router, to show the extra mask related options, as it’s still an image type feeding into the downstream tool, rather than a mask type (important in case the mask input is branched in macros internally)
  • Can now display any single aux channel. The channel popup only shows channels in the image. Also supports viewing channel groups as RGB. Two channel groups will show as RG.
  • Added a ‘difference’ stereo mode (easy to compare pictures using difference without additional Merge)
  • Added an option for sorting the tools in the timeline by their first valid frame.

Can you please elaborate, how exactly this works:
  • Operator instances can override their help page with a topic/URL string in m_CustomData["HelpPage"]
I'd like to add it to all the macros so that there is a quick access to their description pages.

#11 drswoboda

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Posted 01 March 2012 - 01:49 PM

Great update. Thanks.

Q: Has anyone been able to customize the menus? I can't find the file Fusion.menus in any directory on my system. Do we have to create this manually?

-David

#12 Tilt

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Posted 01 March 2012 - 04:00 PM

Here's an example, courtesy of Daniel Koch:
{
GLView = {	    -- Display view context menu
  { "Add Tool...\tCtrl+Space", [[@Scripts:Comp\Add Tool.eyeonscript]] }, -- appends "Add Tool..." item
},
Comp =		  -- Main window (if a comp is opened)
{
  "File",	    -- File menu
  {
   { "SEPARATOR", Index = 4 },  -- adds a separator before item #4 ("Save")
   { "Save\tCtrl+S", nil },  -- hides Save item (commented out)
   { "Save New Version...", [[@Scripts:Comp\Save New Version.eyeonscript]], Index = 7 },
   {
    "Extras...",    -- appends Extras submenu
    {
	 { "Subitem 1", [[print('Extras Subitem 1')]] },
	 { "Subitem 2", [[print('Extras Subitem 2')]] },
	 { "Subitem 3", [[print('Extras Subitem 3')]] },
    },
   },
  },
},
}


#13 tomek

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Posted 02 March 2012 - 11:34 AM

I managed to add one menu to main menu bar, but I can't figure out how to add a second one. There must be something wrong with my config file:
{
	Comp =
	{
		"Rendering",
		{
			{ "Set SAVER range from timeline", [[@Scripts:Comp\tmkSetSaverRangeFromTimeline.py]] },
			{ "Set SAVER range from clip", [[@Scripts:Comp\tmkSetSaverRangeFromClip.py]] },
			{ "SEPARATOR", },
			{ "Render", [[@Scripts:Comp\tmkRenderMan4.py]] },
		},
		"Colors",
		{
			{ "Green", [[@Scripts:Comp\tmkTileGREEN.py]] },
			{ "Orange", [[@Scripts:Comp\tmkTileORANGE.py]] },
			{ "Blue", [[@Scripts:Comp\tmkTileBLUE.py]] },
			{ "RED", [[@Scripts:Comp\tmkTileRED.py]] },
			{"sub",
					{
						{"ff"},
						{"gg"},
					},
				},
		},
		"Tracking",
		{
			{ "Set corner pin to frame", [[@Scripts:Comp\tmkSetCornersToFrame.py]] },
			{ "Tracker to corner pin", [[@Scripts:Comp\tmkTrackerToCornerPin.py]] },
		},
	},
}

With config file above, only "Rendering" menu appears. Can anyone point out why?

#14 Tilt

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Posted 02 March 2012 - 06:05 PM

You need to add more curly parentheses:


{
		Comp =
		{
				{"Rendering",
				{
						{ "Set SAVER range from timeline", [[@Scripts:Comp\tmkSetSaverRangeFromTimeline.py]] },
						{ "Set SAVER range from clip", [[@Scripts:Comp\tmkSetSaverRangeFromClip.py]] },
						{ "SEPARATOR", },
						{ "Render", [[@Scripts:Comp\tmkRenderMan4.py]] },
				}},
				{"Colors",
				{
						{ "Green", [[@Scripts:Comp\tmkTileGREEN.py]] },
						{ "Orange", [[@Scripts:Comp\tmkTileORANGE.py]] },
						{ "Blue", [[@Scripts:Comp\tmkTileBLUE.py]] },
						{ "RED", [[@Scripts:Comp\tmkTileRED.py]] },
				 }},
				{"Tracking",
				{
						{ "Set corner pin to frame", [[@Scripts:Comp\tmkSetCornersToFrame.py]] },
						{ "Tracker to corner pin", [[@Scripts:Comp\tmkTrackerToCornerPin.py]] },
				}},
		},
}

that is to say, you can't write menu1, items1, menu2, item2 but instead you need to define each menu as a table: {menu1, items1}, {menu2, items2}.

#15 tomek

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Posted 02 March 2012 - 06:56 PM

Great :) Thank you, Tilt




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