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Fusion - Any Information On Future Releases?


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#1 tomek

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Posted 02 December 2012 - 07:15 PM

I know that Fusion is not an open source project so it's hard to expect some detailed information on technologies Eyeon is working on, but does anyone know something about Fusion's planned features or release schedule? I'd love to hear that we're going to have planar tracker in Fusion next Spring or improved viewport controls concatenation next month. Now I don't know what to expect and when. And I think I'm not the only curious person.
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#2 pingking

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Posted 03 December 2012 - 01:49 PM

this was discussed so often before: everybody would love to know whats coming next, but eyeon wont tell you (and they never have before)

#3 tomek

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Posted 03 December 2012 - 03:14 PM

That's a pity. I hate surprises, especially when it comes to software.

#4 SecondMan

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Posted 03 December 2012 - 03:18 PM

Then don't upgrade, ever ;)

#5 tomek

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Posted 03 December 2012 - 03:23 PM

Well, there's always the first time. I hope I'll live till then :)

#6 pingking

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Posted 03 December 2012 - 03:51 PM

but its the same with nearly all software companies: do you know whats microsoft doing? or autodesk? or the foundry?

#7 tomek

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Posted 03 December 2012 - 04:08 PM

I don't know about microsoft, but autodesk often gives us some information about new features in maya. some quick examples:
http://area.autodesk...hnology_preview
http://area.autodesk...hnology_preview
http://area.autodesk...hnology-preview
http://www.youtube.com/watch?v=Jpy0DCkdDtI
http://www.cgrecord....gy-preview.html
We don't have to ask about release schedule - there's new version every year (not always a good approach)

The Foundry also reveals some of its secrets from time to time:
http://www.fxguide.c...09-nuke-roadmap

I think it's part of their marketing and for me it's a good thing.

#8 Tilt

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Posted 03 December 2012 - 04:33 PM

actually, with the Foundry... they said a year ago that for Nuke7 they'll concentrate on making it faster. Now we've got GPU zdefocus, RAM playback, ... all demonstrated by video podcasts weeks or months before the release.

#9 bfloch

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Posted 03 December 2012 - 04:57 PM

Yes eyeon can't share information in advance

BUT:
eyeon loves feedback! So if you have problems, ideas or requests contact eyeon directly. Even if it is on the wishlist already - underline the importance for your production/company. Knowing the demand helps us a lot and although we won't *guarantee* to implement suggestions for various reasons we take all the feedback seriously.

This also applies to bugs. We sometimes see reports on various social networks or forums that have not been delivered to eyeons bug report.

Cheers,

#10 renegadetracker

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Posted 04 December 2012 - 02:02 AM

This is one of the reasons Shake fell from grace actually - at least at the bigger studios - they got annoyed that Apple wouldn't share their future plans for it, and couldn't gaurentee future versions would have what they'd asked for or what they needed, and couldn't plan around features that wouldn't be implemented by making their own in-house tools to fill the gaps, as everything was a complete mystery to them.

#11 tomek

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Posted 04 December 2012 - 08:08 AM

I understand that talking about new revolutionary techniques may not be a good thing, but every company can give information about improvements to existing tools without going into details - others won't steal the idea of something everyone knows. And I suppose people are more likely to renew maintenance if they know what they pay for. That's just my opinion :)

Speaking of feedback, what address should we use to contact eyeon about feature suggestions or improvements? Is it tech@eyeonline.com or is there some other address for this purpose?
Our team would love to see few existing things improved, like corner positioner or tracker. Color Corrector might also be refreshed a bit, but I saw there's a separate thread about CC tool (ability to change gain or lift color without switching through Red, Green, Blue cards is my pick :) )

#12 ChadCapeland

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Posted 04 December 2012 - 09:52 AM

What's funny is that eyeon is more open to us about SDK changes than tool changes. Which I'm totally fine with, as that makes a lot of sense. I don't think things like a change in the Tracker or CC are really necessary for eyeon to talk about prior to a release. Leave something for the sales people to show off. The big changes, like Linux support, or x64 support, or OpenGL and later OpenCL support required a big change to how studios made purchasing decisions for HW as well as development decisions, so it was appropriate to show some of that ahead of time.

In my opinion, eyeon still considers Fusion to be a toolbox, not a tool. I wish the market was more willing to go along with their vision, as I see it as refreshing compared to some other applications. They are pretty good about fulfilling requests made in the proper manner, however.

#13 bfloch

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Posted 04 December 2012 - 12:44 PM

Speaking of feedback, what address should we use to contact eyeon about feature suggestions or improvements? Is it tech@eyeonline.com or is there some other address for this purpose?


We have requests@eyeonline:
http://eyeonline.com/ContactUs.html

Tech support is probably the best address if you want to discuss certain things or are not sure if certain solutions or workarounds exists - from a tech support side of view.

#14 tomek

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Posted 04 December 2012 - 02:17 PM

We have requests@eyeonline:
http://eyeonline.com/ContactUs.html


Oh, I missed that somehow. Thank you.

#15 PeKi7i

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Posted 06 December 2012 - 01:57 AM

About planar tracker,integration with mocha like in ae would be more usable and sell it bundled.than what foundry did with their planar tracker,which is
is just mediocrite quasi patern sampling(it isreally alooot of point trackers interpolation)




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