Particles That Follow A Path.... Again.
Posted 22 February 2013 - 11:17 AM
Posted 22 February 2013 - 11:30 AM
This can be a 2d solution as the move is linear and I should be able to project it on a card.
Posted 22 February 2013 - 01:04 PM
Posted 22 February 2013 - 01:28 PM
1) Thanks for the reply
2) It's a bit above my pick-up-and-run-with-it level especially with this toolset so I hope you don't mind some questions.
Question 1: This sounds a lot like http://www.pigsfly.c...?showtopic=1966
If so then it is emitting from the path, not emitting from a fixed emiiter and being "flowed" along the path.
If not, what step is different between what you described and the eyeon-video that would cause the behavior change.
Posted 22 February 2013 - 02:34 PM
I'll do a blog post on this technique shortly, or if you're in a hurry email or pm me.
Posted 22 February 2013 - 03:36 PM
Posted 22 February 2013 - 03:51 PM
"Convert a 2D path to an image (basically XY coordinates along the length of the spline in time as RG values in the image X)."
What do you mean by "in time", the path is not animated at it is a consistent path I want my particles to animate. not emit, along.
I guess with the degree to which this is not clear to me, an example comp would be the most useful if at all possible. I'm just not understanding the above-quoted statement, the pCustom stuff seems pretty clear. Thanks.
Posted 22 February 2013 - 04:46 PM
Posted 22 February 2013 - 05:18 PM
Nevermind, it wouldn't attach.
Posted 22 February 2013 - 05:22 PM
Posted 22 February 2013 - 06:01 PM
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