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Xfchroma Fuse


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#16 Dunn

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Posted 14 May 2013 - 03:45 PM

Sure, here we go and you can grab the file here too.
There´s no fu-voodoo happening in there or should i say not this time ^_^ , but its a really cool tool.
I stripped it down to the basic effect ( just removed the mega VoILight stuff and some custom modifiers )
but it all works fine. So more stuff coming soon from me using this one. :)



* You will need Raf´s "Poly Play 3D" ( funny name :rolleyes: )
Attached File  XfChroma_effect.comp   77.18KB   30 downloads
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#17 Gringo

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Posted 15 May 2013 - 03:30 AM

Wow, great update, thank you! :)

I would probably call the "Reduce Gain" just "Gain", because you can also increase the gain with this parameter if >1.

#18 Tilt

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Posted 21 May 2013 - 05:29 AM

Updated version: the fuse has DoD/RoI support now and I've renamed Reduce Gain to Gain (with backwards compatibility for existing comps)

http://www.vfxpedia....oma_Description

#19 Gringo

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Posted 22 May 2013 - 03:49 AM

Great tool indeed, both functionality and interface structure-wise, thank you!
Sieht sehr gut aus!!! :)

#20 Tilt

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Posted 02 August 2013 - 12:46 PM

Here's an update to my Fuse. I've fixed a bug where the Y Size slider wasn't saved properly. And I've added a mode that does a regular merge instead of adding or screening the images.

http://vfxpedia.com/...oma_Description

#21 antnik

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Posted 02 August 2013 - 04:12 PM

Great tool. Thank you !!!!!!!!!

#22 Dunn

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Posted 02 August 2013 - 04:25 PM

Holy Moly me Oh my! :mf_dribble: The new modes are superCool! Thanx for the Update;-)

#23 SirEdric

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Posted 08 August 2013 - 03:44 AM

*Very* cool indeed!

Great job.

Eric.


#24 Tilt

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Posted 08 August 2013 - 04:40 AM

Thank you, Eric.




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