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Krokodove V6.00 (alpha)


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#1 Raf Schoenmaekers

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Posted 17 October 2013 - 07:17 AM

Hi,

In case you missed it in the turmoil around the F7 Webinar, I'd like to mention K6 is out now: a new version of Krokodove.
It carries the seeds of a whole new toolset: Shapes (2D vector based stuff):

www.krokodove.com

Just remember to start with some shape creation and end in a "sRender" or "Shape Create 3D".
More instructions are available on demand :-)

I also started to categorize the tools a little more. Feedback welcome.
.raf

#2 xmare

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Posted 17 October 2013 - 07:41 AM

Priceless!

#3 Dunn

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Posted 17 October 2013 - 07:50 AM

Awesome! :mf_dribble:

#4 Fresh_Powder

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Posted 17 October 2013 - 08:44 AM

2d Spline to 3d Shape!!! AWESOME! Finally! :mf_w00t2: :mf_w00t2: :mf_w00t2: :mf_w00t2: :mf_w00t2:

#5 maxic

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Posted 17 October 2013 - 08:45 AM

I was impressed by the latest release of your plugin more than by F7 webinar. Spline extrude (bevel) - this is something that was always lacking.

P.S. It will be great to be able to choose bevel profile and a type of stroke on 2D Shape.

#6 Fresh_Powder

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Posted 17 October 2013 - 09:25 AM

Anyone else having some strange render times? When I use Heightfield Create...Viewport runs perfect - fast and clean. When I use Software Render it takes minutes for 1 frame. When I use OGL Render without super sampling I have normal render times...2 frames per sec. But when I turn on Super Sampling it's much higher. I know it's normal that super sampling renders longer...but I'm curious about the software render..

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#7 jolly_rodger

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Posted 17 October 2013 - 09:25 AM

incredibly, I have no words
:mf_prop: :e :mf_prop: :e :mf_prop:

#8 Dunn

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Posted 17 October 2013 - 10:20 AM

Anyone else having some strange render times? When I use Heightfield Create...Viewport runs perfect - fast and clean. When I use Software Render it takes minutes for 1 frame. When I use OGL Render without super sampling I have normal render times...2 frames per sec. But when I turn on Super Sampling it's much higher. I know it's normal that super sampling renders longer...but I'm curious about the software render..


True, i´m getting the same results... Software render takes longer to render.
Send Raf, an email & the file so he can check it out. It´s still in Alpha ..so test it .. test it !

:)

#9 SirEdric

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Posted 17 October 2013 - 10:35 AM

Awesome work Raf!

Brilliant.

Thanks.

Eric.


#10 ChadCapeland

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Posted 17 October 2013 - 02:23 PM

Is there a way to connect a polyline to your shape tools without first rasterizing it?

Also, miter is spelled with one t.

#11 Raf Schoenmaekers

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Posted 17 October 2013 - 02:34 PM

Is there a way to connect a polyline to your shape tools without first rasterizing it?


Not (yet)...

Also, miter is spelled with one t.


Thanks... that's one of the easiest bugs so far:-)
.raf

#12 Tilt

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Posted 17 October 2013 - 02:49 PM

I'll check out the new version asap :) I have noticed some weird behavior when using a cut3D... seemed to make upstream lights change position... I'll see if I can replicate that.

#13 PeKi7i

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Posted 17 October 2013 - 03:04 PM

fun fun fun :)

#14 SirEdric

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Posted 17 October 2013 - 03:14 PM

Also, miter is spelled with one t.


Ah!
I thought he meant "Mitte" (two t, no r),
which then would mean "middle"...:-)






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