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Briz Lut Converter


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#1 antnik

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Posted 02 November 2013 - 08:51 AM

Has anybody tried this? Does it work? Is it possible to load or convert (with Briz LUT Converter) a Nucoda Lut in Fusion?

http://www.brizsoft.com/lut-converter/

#2 Tilt

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Posted 02 November 2013 - 10:02 AM

Hi Antnik,
I have created a nucoda LUT in Nuke and a cube LUT (which Fusion can read) and compared them in a text editor. They look very similar.

cms format:

NUCODA_3D_CUBE 1
TITLE "Generated by Foundry::LUT"
LUT_1D_SIZE 1024
LUT_3D_SIZE 32
0.000000 0.000000 0.000000
0.000003 0.000003 0.000003
0.000011 0.000011 0.000011
...

After 1024 lines of numbers (the 1D LUT) there is a blank line. Then the 3D LUT data starts:

0.999989 0.999989 0.999989
0.999997 0.999997 0.999997
1.000000 1.000000 1.000000

0.000000 0.000000 0.000000
0.032258 0.000000 0.000000
0.064516 0.000000 0.000000

This is the cube format which only has a 3D LUT:

TITLE "Generated by Foundry::LUT"
LUT_3D_SIZE 32
0.000000 0.000000 0.000000
0.032258 0.000000 0.000000
0.064516 0.000000 0.000000
...

So if you open your cms LUT in a text editor, remove all headers except TITLE and LUT_3D_SIZE and then remove the 1024 lines of numbers up to the blank line, you should be able to turn it into a cube LUT that Fusion will load.

#3 antnik

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Posted 02 November 2013 - 11:14 AM

Thank you very much Tilt. Your answer was very helpful for me.!!!!!!




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