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About Point Cache File


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#1 JUNE

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Posted 01 May 2014 - 12:15 PM

How to support export point cache file with fusion?

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#2 SecondMan

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Posted 01 May 2014 - 02:11 PM

http://manual.eyeonl...s/fbxexporter3d

I don't think you can export point caches with Fusion, currently, unless there is someone who has a third party solution?

#3 ChadCapeland

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Posted 01 May 2014 - 03:58 PM

And a point cache wouldn't help because your topology is dynamic.

#4 Rockin

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Posted 04 May 2014 - 12:37 PM

1) As Chad pointed out, you can only use point cache when your topology isn't changing. Should this be the case, you could try this plugin for importing cache files:
http://www.rpmanager...?id=cacheloader

I've used it and it works! Real saver...

2) Otherwise, you'll need something like Alembic for export. Alembic will be supported in the next version of Fusion, which should become available sometime this month (probably towards the end). On one of the threads here Eric asked for some examples which would require Alembic; if you're in a hurry you could contact him to see if he's still interested.

#5 ChadCapeland

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Posted 04 May 2014 - 01:23 PM

But I think what JUNE is asking for is to export FROM Fusion into something else. Not sure there's an option for that, really, other than making your own 3D plugin.

#6 JUNE

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Posted 04 May 2014 - 08:15 PM

But I think what JUNE is asking for is to export FROM Fusion into something else. Not sure there's an option for that, really, other than making your own 3D plugin.



Yes, this means, export Morph Animation FROM Fusion. eg: .pc .fbx(include point cache animation ) .abc :mf_dribble:

#7 ChadCapeland

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Posted 04 May 2014 - 08:36 PM

Put in a request for that, as I don't know if it's specifically been requested before.

#8 JUNE

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Posted 04 May 2014 - 09:07 PM

:(

#9 bfloch

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Posted 28 May 2014 - 07:51 PM

How about the FBX Exporter with "File per Frame" set?

#10 JUNE

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Posted 28 May 2014 - 08:20 PM

How about the FBX Exporter with "File per Frame" set?


Yes, include Animation

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#11 bfloch

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Posted 29 May 2014 - 09:05 AM

Sure but you can read in each file as one frame. This eliminates the problem of changing topology.




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