Creating Snow / Rain Onto Z-axis
Posted 10 May 2014 - 09:04 AM
I need to create realistic Snow-Rain that comes from the far montains to the front of the camera an drops/splash on the groud in ~120 Frames (the sky would replace with rainclouds).
Do you need a 3D Projection of the hole scene and if so you need to roto the actors in all frames? How do you need to split the scene for the projection?
The Camera is on tripod, the actors are moving slow.
Snow-Rain creating in a 3D App or is there any shading hints for realistic snow-rain in Fusion - there is a rain tutorial on the YT Channel but it is only 2 dimensional.
Posted 10 May 2014 - 05:32 PM
You can try this way.
Roto + projection + 3D particles
The Fog will be better with a volume fog but motion blur not work with WWP
I hope this may help you
Posted 12 May 2014 - 10:01 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users