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Motion Vectors Gone Mad


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#1 Dmitryfx

Dmitryfx

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Posted 12 June 2015 - 11:34 AM

Hello!

I have a problem with the motion vectors, produced by Fusion's renderer (both Software and OGL modes). Please, take a look at the links below.

https://yadi.sk/i/YsZqSR5ZhDunG

https://yadi.sk/d/j4WHsnWphDuoK

https://yadi.sk/d/LoSsm2wshDuoh

The scene is pretty simple: Camera and the balls, imported from the alembic. Cam and balls are moving smoothly, so I really don't understand, what's going on.

The same alembic produced motion blur glitches in Maya and Redshift, but that glitches are not so significant.

I've made the similar project before and everything was working correctly.

Thank you for any thoughts! I really can't render this scene once more.



#2 Dmitryfx

Dmitryfx

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Posted 13 June 2015 - 05:19 AM

The problem seems to be solved, just replaced the ball model, which was connected to transfrom nodes, inported from the alembic. Now the project file crashes Fusion on startup, but it's another story:)






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