Jump to content


Motion Vectors Gone Mad

  • Please log in to reply
1 reply to this topic

#1 Dmitryfx



  • Adv Members
  • 6 posts

Posted 12 June 2015 - 11:34 AM


I have a problem with the motion vectors, produced by Fusion's renderer (both Software and OGL modes). Please, take a look at the links below.




The scene is pretty simple: Camera and the balls, imported from the alembic. Cam and balls are moving smoothly, so I really don't understand, what's going on.

The same alembic produced motion blur glitches in Maya and Redshift, but that glitches are not so significant.

I've made the similar project before and everything was working correctly.

Thank you for any thoughts! I really can't render this scene once more.

#2 Dmitryfx



  • Adv Members
  • 6 posts

Posted 13 June 2015 - 05:19 AM

The problem seems to be solved, just replaced the ball model, which was connected to transfrom nodes, inported from the alembic. Now the project file crashes Fusion on startup, but it's another story:)

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users