I want to create a macro that could make 2.5D particles (not an
emitter, but particles themselves) fly along a 2D-path.
I'm trying to make it by means of the pCustom tool.
Is there any function in the pCustom that outputs an animated point value with time shift?
Anything like <Tool>:GetValue("<Parameter>", <Frame>) in the Simple
Are there any other ways to solve it?
Such a possibility was available in the Fusioneers Dot-s particles for
In the following composition particles fly along the path, but they are all in the same position. I want them to have position shift according to the birth time.