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Chan File Importer


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#1 pingking

pingking

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Posted 14 July 2009 - 01:16 AM

for those who switch between fusion and nuke (oops, did i mention nuke? ;) ) it is sometimes hard to exchange animation of cameras or transforms
so i wrote this little script which imports chan files (the default animation file format in nuke, i think its coming mainly from 3d max) on any fusion 3d tool with 3d transformation controls

because i have only one chan file for testing it would be great if anybody can link me to some specification of the chan file format or provide more examples for testing

and all users are invited to test the script. feedback, comments and bug reports are welcome!

(goes into the tool scripts folder)

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#2 Gringo

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Posted 14 July 2009 - 02:11 AM

Wow, thanks!

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#3 pingking

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Posted 14 July 2009 - 03:48 PM

so, and here comes the Export option
this will write a chan file from fusions 3d tools with 3d transform controls
currently time is taken from renderstart and renderend

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