so i wrote this little script which imports chan files (the default animation file format in nuke, i think its coming mainly from 3d max) on any fusion 3d tool with 3d transformation controls
because i have only one chan file for testing it would be great if anybody can link me to some specification of the chan file format or provide more examples for testing
and all users are invited to test the script. feedback, comments and bug reports are welcome!
(goes into the tool scripts folder)