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Tube3d Primitive

Macros 3D Gringo

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#1 Richard Turner

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Posted 02 November 2009 - 03:19 AM

Is there a way to make a simple tube in DF6 ? so the walls of the tube have thickness ? I can' see it anywhere, am I missing something ?

cheers

Richard

#2 Gringo

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Posted 02 November 2009 - 09:43 AM

You can assemble it from 4 Shapes3D, or use a texture for the hole.

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#3 robertjackson1

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Posted 02 November 2009 - 12:22 PM

very neat as always

#4 Richard Turner

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Posted 02 November 2009 - 11:28 PM

Very nice, thanks Gringo. It would an issue or two (well I imagine it might) if it needed to animate and bend etc thought I think. It seems to be such a simple piece of geometry. I am surprised it's not in there though.

Cheers

Richard

#5 Richard Turner

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Posted 02 November 2009 - 11:36 PM

ok, sorry, I take all that back, very nice work :-)

#6 Gringo

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Posted 03 November 2009 - 04:23 AM

It seems to be such a simple piece of geometry. I am surprised it's not in there though.

You won't find such a geometry primitive in Softimage and Maya either.

I guess, you've spotted the basic connections I made. Other parameters such as subdivision level can be connected the same way.

If you are going to use it often, I can make a macro. It's no problem at all.

#7 Richard Turner

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Posted 03 November 2009 - 08:09 PM

Hi, I notice in XSI and Blender there were no tues yes. Good old Max has all the basics ;-) anyway, I was thinking of making a Macro, but if you want to I am sure others here would find it useful.

Cheers

Richard

#8 Gringo

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Posted 05 November 2009 - 08:18 AM

Here you are :)

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#9 bfloch

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Posted 05 November 2009 - 02:22 PM

You are super smart Gringo!

#10 Gringo

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Posted 05 November 2009 - 03:54 PM

If I was, I would write scripts :D

Just "smart" is closer to the reality :)

#11 ChadCapeland

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Posted 06 November 2009 - 02:12 PM

If I was, I would write scripts :D


Why don't you? You'd be good at scripts and fuses...

- Chad

#12 Gringo

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Posted 06 November 2009 - 02:27 PM

Why don't you? You'd be good at scripts and fuses...

Thanks Chad.
But I still have kind of language barrier and haven't go further than modifying other people's scripts.
Anyway, it's an interesting area and someday I will create something I hope!

#13 Gringo

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Posted 08 May 2013 - 06:30 AM

Here is an update of the Tube 3D tool.
Posted Image

So, in version 01-5:
  • Better arrangement and a general cleanup of the interface.
  • Help page support: if you select the node in the Flow and press F1, you'll get a detailed description (this feature works in Fusion 6.31 and above).
Posted Image

Download Tube3D_v01-5





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